Welcome to the MEEP Geometry Generator!

This site can be used as a GUI frontend for meep geometry definitions.

Top view rendering of simulation geometry

Design your system:

All units are in um

Objects are added from top to bottom with later objects overwriting previous objects if they intersect. For more information see here.
Material information can be found here.
Objects appear hollow due to rendering, but they are actually solid.
Note that negative values can be used to indicate an object is infinite in that dimension.